This is a version of Tangram in which the players play against each other. They have to arrange the Tangram stones as shown on their cards, as fast as possible. I was responsible for the graphics design.
Check out the game here: Tangram Bulls Eye
"Accompany Lena, a young creative student on her adventure – solve tricky puzzles, experience funny situations and confront mean bullies!
Hardly a day goes by where Lena is not bullied in some way. Why? Because she is not like the others."
The game is still in development, however you can already check it out on Steam. The release of the demo is expected this Summer.
I am responsible for art direction, the user interface, partly for mini games designs and the design, concept and lineart of the background graphics (not for the coloration).
ZLORP - Global Game Jam 2020
This game was developed at the Global Game Jam 2020 in Stuttgart. It is
a game about Captain Zlorp who needs to fix his ship with the help of his
most caring AI, before the next enemy wave arrives.
I was responsible for the protagonist's design and animation, the interface and helped out with some of the assets and project management.
Check out the game here: ZLORP
The animation sheet for the protagonist.
Inside the ship.
A wave of potato meteors is attacking.
A short gameplay video.
Bachelor's Thesis
For my bachelor's thesis I planned and partly developed a third person explorative game in Unity.
I went through the different steps of game development with the focus on Animation.
To name some of the steps I was working on: game design document, concept art, 3D modelling, mapping,
animating, implementing models and animations into Unity, game logic coding, particle systems, textures, shaders, etc.
Implementation
I made all the graphics and assets in Paint Tool Sai, Photoshop, Substance Painter, Mudbox and Maya.
There are particle systems implemented as well as some shaders that were made with Unity's Shader Graph.
For project management I used the online tool hack'n'plan, which is a PM tool specifically made for game development.